Microsoft is getting friendlier
A few days ago, I was installing the newest version of Windows Messenger to test out some features that my chat client of choice does not currently have and saw this:
At first sight, this may look like an install process gone sour (and in fact, it did take longer than it should have), but what is interesting, is the way Microsoft notifies the user:
Sorry, this is taking a little longer than expected. Please bear with us just a few more minutes.
Simple, yet powerful and even better: they use the same simplistic thinking to describe the various other utilities that are available, summing up their respective functions in a short sentence.
Nothing world breaking of course, but not bad by any definition.
(semi) public meetings of geeks - one month later.
Exactly one month ago, I launched xdaflameusers.com, a micro community aimed at providing XDA Flame users (d’oh) with a place to discuss, rant and rave (about) their Pocket PC.
During the last weeks, the site managed to attract some 90 users, who, collaboratively, created 824 posts. While this might not seem all that much when compared to, for example, xda-developers.com, I am still very proud of what XFU (our hot, internal acronym) managed to accomplish.
On a more technical note, I am quite happy about the fact that we rank #1 on Google for not only XDA Flame Hacking but also XDA Flame Forum.
We have a #1 spot for XDA Flame User and XDA Flame Users and we even managed to enter the forums with the rather generic Flame Forum.
We had the #1 and #2 spots after only ten days, which is quite a feat considering that we did not do anything in regards of SEO.
That said, while I spearheaded the idea of the site itself, I am certain that I we would not have made it this far without XFU’s awesome team:
Thierry and cwkj have both been great moderators, asking interesting questions, coming up with great solutions and helping as needed.
My Second-in-command (so to speak), leek, on the other hand has not only focussed on providing great advice in the forums, but also kept himself (and, on occassion even me) busy with enhancing the forum in any way possible so that people who would use their Pocket PC to access the site would have the same (great) browsing / reading / commenting experience as those that would use a PC.
leek of course is Lee Killough, famous not only for his ports of the computer game Doom, but also for his other works, such as, oh, working on supercomputers and other stuff I can not even begin to understand.
I feel privileged to be able to work with these guys and am glad that xdaflameusers.com turned out more hot than not.
Thank you.
Ramping up the air time
Approximately eight years ago, a company called Neversoft released a title that would shake up the sports game market. Aiming for a new audience with their game, Neversoft hired Tony Hawk and tried to bring the excitement and fun of skateboarding to the living room, while at the same removing the injuries-factor from the equation and thereby keeping parents happy.
After immense success, a follow-up tittle was released, called Tony Hawk’s Pro Skater 2 (THPS2) and now, in 2007, released a mobile version.
Ever since I was first exposed to this game by my host family during my first stay in the US of A, I have been in love with this franchise and as such, I expect quite a lot from the Pocket PC version.
Trucks and Wheels
When I first started THPS2, I was greeted with that familiar look and in fact, the whole interface feels and looks like its bigger (and older) brother.
The game provides you with a variety of options, such as a very entertaining Career Mode with which you can unlock levels that can then be played in both the Single Session mode as well as the Free Skate mode.
Other than the various game types, the main menu also provides you with access to the Create-a-Skater tool and you can even build your own skate parks.
Naturally, the first thought that you might have is “great! a nice way of extending the game” but let me shatter your dreams right here, right now. Building a skate park is no easy feat and trust me, I have tried on both the Playstation version and on the Pocket PC version.
Nonetheless, I should note that actually interacting with the park editor is quite easy. The buttons are set up in an easy to understand way and you have access to just about every item from the game itself.
Sophisticated crate scooters
THPS2 provides the user with a variety of unlockable options such as new board designs, which really only serve a visual purpose, but the money you earn by completing various goals can also be used to buy stats and tricks.
When you upgrade your skater’s stats, you gain a range of new skills - such as more balance while grinding or longer airtime, which, in turn, means that you can earn more points, combined with a few new high-value tricks, you will be hitting those high scores in no time.
Slides and Grinds
Both the PC and the Playstation version of THPS supported joypads and in general, you needed one to be able to carry out all those amazing jumps and not get wiped out because you did not turn fast enough. The Pocket PC on the other hand does not support a joypad, simply because Windows Mobile is not set up for that.
The guys from Aspyr solved this problem by creating a hybrid control system where you utilize both your hardware buttons and three on-screen buttons for flip, grab, grind as well as a larger button for jumping.
Depending on how you set up your game, the right part of the screen will either be blacked out and only display the buttons, or, if you crank up the graphics a little, you will see the buttons as an overlay of the environment, similar to this:
The system, in either configuration, works so well that you will be able to hit off huge combos with lots of points easily, although, you should probably not take my skills as an indicator for this.
One thing that is identical to the PC / PSX version however, is the amount of levels - THPS includes each and every (default) level that was also present in the original version, no kidding.
The only thing that is missing, as far as I know, are the bonus levels, but apart from that, you can enjoy every skater, every trick, every board design and loads of great music in the Pocket PC edition.
Skateboard Showroom
For a Pocket PC game, THPS2 has awesome graphics if you ask me, most of all because it is 3D and and you can interact with the environment in a number of ways - you can knock over things, crash right through them, grind on rails and try to play catch-up with vehicles.
I believe that THPS2 is one of those games you have to see to understand the beauty of it really, so I created a three minute clip that showcases a run through the first level. All you have to do is (left) click on this link and a new window will open with the video in it. A note of advice: the clip is 23mb in size, so you might not want to do this on a mobile connection unless you really are dying to see THPS2 in action.
Tail guards
Tony Hawk’s Pro Skater 2 for Pocket PC is one of the best, if not the best, port of a PC-to-PPC game I have ever played. The control functions were ported in a very creative, yet usable, way and the game includes just about everything the original Playstation version included.
If you are looking for a (nearly) free roaming experience combined with a great sport, great graphics, the $20 you could spend on this game will seem a steal, considering the amount of joy you will get out of this title.
A thank you goes out to Kevin van Beers for volunteering his skating skills so I could record the clip.
iPhone Price drop
iPhone prices dropped by one third yesterday and apparently customers started reacting. This is just crazy:
In response to yesterday’s iPhone price drop, a number of shootings in Apple stores across the country have been reported. Preliminary reports suggest that at least 15 people lost their lives in the line of duty.
Only two hours after the shooting, local police forces, working with the security firms that provide perimeter security to Apple stores, have been able to identify all the assailants and while no video footage has yet been officially released, our sources report that all gunmen appear to be early adopters of the iPhone platofrm.
Eye witness reports from different stores all claimed that the gunmen stormed into the store, armed with customer-level submachine guns and filled the iPhone demo stands with bullets. When approached by so-called Apple Geniuses and asked, in a calm, manner, to stop the shooting and put down the gun, many of the attackers seemed to snap and started shooting at the store’s employees.
Although many police departments deployed SWAT teams on-site almost immediately, the massacres could only stopped after the shooters ran out of ammunition, all the while police forces had to watch helplessly and try to contain the situations as good as possible.
Due to the large scale of this rampage, the FBI has taken interest in the case and will be conducting investigations.
A FBI spokeswoman would not give us any more comments at this time, stating that until a thorough investigation was conducted, everything was simply speculation. The FBI also would not comment on the backgrounds of the killers and their, possible, affiliations with each other.
Once again it becomes evident that Apple’s way of toying with it’s customers is not the right way to treat customers. Liberated in thinking by famous customer-related weblogs such as The Consumerist, this time, customers really did bite back, with lead.
I wonder when companies will realize that the first adopters are, in part, the most important customers a company has, not only because they help iron out any bugs that made it through quality assurance, but also because these are the guys (and, of course, gals) that help create a buzz around your product and ensure that more people feed the machine…
Please note that the above article is a work of fiction. Any resemblance to actual events or persons, living or dead, is entirely coincidental. No harm, misrepresentation, libel, malice or copyright infringement is intended. At no time is this meant to be construed as reality.
Pest Infestation
More than 130 years ago, a revolution occurred: The first Pinball machine was released to the public. It would take another half century before these machines would turn into a commercial success, but once they hit - they hit hard.
These days, there are only a handful pinball table manufacturers left, some reports even say that there really is just one company still in the business of providing the populace with this kind of entertainment.
Anno 2007, people do not seem to have lost interest in those games, but finding good ones gets harder and harder - sure, you could use the Pinball Locator to find one and waste your money on that, or … you could read this review about Maggot Attack, a pinball simulation from PDAmill.
Good ol’ Times
When you first start Maggot Attack, you will most probably feel like you are going to play a Starship Troopers branded pinball game: the splash screen shows a huge, definitely dead, maggot and a soldier with a high powered rifle.
The main menu itself looks like one of those old dot matrix displays and gives you access to the various options of the game, such as a high score listing, a basic explanation on how to play the game and a button mapping feature.
The mapping feature actually deserves a short mentioning: I tried the game both on my HTC Blueangel (slide-out keyboard) and on my O2 XDA Flame. While I could map just about any key on the Blueangel’s keyboard / button array, I find that on the Flame, I can only map the D-pad and the camera / connection manager buttons.
Technically speaking, you can still use a stylus to activate the flippers and that way, it is actually a tad faster, but I still would not mind being able to use all the buttons.
Multi-Ball
Very much like Bowling for Burgers, the story in this game serves purely as a theme and even though there are a couple of missions that are related to the name, the main objective is to have a lot of fun.
Maggot Attack features one mode and a number of special areas that let you rack up your score.
For example, the eggs at the top center of the playfield are the entry to a high-speed egg destroying mission, which can get you anywhere from 50k to 250k points. Whereas the area that is located top left of the field will, most certainly, give you bonuses in the millions - the only thing is that actually getting there requires an amount of skill I do not have (yet).
The better you are, the more sophisticated your weapon (located dead center) will get and the more sophisticated it gets, the more special missions you get. You can see my attempt at upgrading if you compare the previous screenshot to this one:
Replay
Maggot Attack is retro-gaming at its best. With no learning curve at all and a number of nice little extras, this game is a real no-brainer.
Not only because you can get it at a very affordable $15, but also because Maggot Attack requires little to no mental effort to fully enjoy it and makes for a great filler for those short down-times when you have to wait somewhere.
I hope that, in the future, PDAmill will release more pinball games and my guess is that, if they do, these games will feature space themes (Anthelion, Flux) as well as a medieval setting as can be seen in the Arvale Franchise.
I can see PDAmill releasing more pinball games in the (near) future, with space themes (Anthelion, Flux) and more medieval quests such as can be found
Base, we have a 10-78
For a long time now, the guys (and, of course, gals) from Sprite Mobile have protected your data. As the veteran developers that created Symantec Ghost, this company has all the knowledge in-house that is needed to create a working backup solution.
The Goold Old Days
Right from the start, Sprite Backup has presented itself as a powerful, yet easy to use solution. Sprite Backup stems from a time when there was no Persistent Storage available and OEMs included a (good) backup solution with every device.
These days, Pocket PCs come without any backup solutions; neither Active Sync 4.x nor Windows Mobile Device Center include any kind of backup facility and while Persistent Storage is capable of backing up (most of) your PIM data, for most users, this simply is not enough.
Enter Sprite Backup 6, a no-nonsense solution to backing up and (later) restoring your data.
Four, Five steps to safety
The Pocket PC version features an easy to use interface with items listed in order of importance. Starting out with backup and restore, the lesser needed items such as schedule and options are located on the second row.
The creation of a backup is very straight forward: first you select the data you want to backup. Logic dictates that, the more you backup, the bigger your backup will be and the longer your backup will take to finish.
While there is nothing wrong with going with the default settings, it is always a good idea to have a look through the various items and check / uncheck those that are unneeded in a backup.
The second step involves some basic (meta) information. By default, Sprite Backup creates files with a naming scheme of “Backup_
In order to create a backup, Sprite Backup restarts your device. This is done to clean up the RAM of your device and remove any temporary files. Once the backup starts, you will see a timer and some more status information.
Part of that information is the size of the backup and while that information is certainly useful, it would be better if users would be presented with that information prior to starting a backup. The reason for that is that, should you choose a location without sufficient free memory, you will get an error message and will have to start over.
With today’s storage cards, this should not be a real problem, but it would nonetheless be nice to be presented with this information prior to actually starting the whole process.
After completion, Sprite Backup once again presents the user with various bits of information. Unless your backup fails, this information is really just statistical data without too much value.
Operation: Restore Hope
The idea of making a backup is to have access to important data if (and when) disaster strikes. Time is money they say and so it only makes sense to be able to get to your data quickly.
Sprite Backup offers you the option to create self-running backups, which means that, even if you do not have Sprite Backup installed (for example: after a hard-reset), you can still use the backup file and get your data back.
Once the correct backup file is selected, you are given access to a selection screen which allows you to selectively restore data. The application reboots and proceeds with restoring your data. The amount of time that is needed to (fully) restore your device is largely dependent on the amount of data your backup contains as well as the compression level that was used.
Consider your options
Even though Sprite Backup 6 is powerful enough by default, there is a good chance that you are missing out on an array of great extras if you do not take the time to go through the various options.
For the lazy (or overly cautious?) users, Sprite Backup includes a feature that lets you schedule backups; in combination with the Desktop version, these backups can be stored on a (non-Pocket) PC and provide you with a selection of restoration options in case the need arises.
The scheduled backup option is especially handy when you are too busy to backup data yourself. Once set, your device will continue to create backups at the pre-set times and you will always have access to your latest data - a great fire-and-forget solution.
Another thoughtful feature are the options to limit the amount of space that is used for backup files as well as limiting the amount of individual backup files.
In case you are one of those users that needs to restore their device often, the Backup Card function is something you should take a look at. With it enabled, an autorun setup will be created on your storage card of choice which will automagically start Sprite Backup whenever the card is inserted.
There are a couple more options which definetely are worth looking at, such as encrypting the backup or selecting the upgrade mode, but these items are outside the scope of this article.
One option that is, however, worth mentioning is the Phone SIM Unlock option. The way Sprite Backup is set up requires your device to be restarted at least twice during a backup process and if you are on a Pocket PC Phone Edition device, that means entering your PIN multiple times. With the Phone SIM Unlock option, you can store your PIN and have Sprite Backup enter the PIN for you.
This feature is particularly handy when you use scheduled backups and do not want to come back to a device that did reboot but was not able to sign in to a mobile phone network.
Upgrades and Updates
Mobile Devices have become disposable products to many people. In general, a life-cycle lasts between 14 and 18 months and moreover, during this time, there will be at least one ROM update for your device.
Usually, when you create a backup on one device and then either replace said device or upgrade your ROM, your backup will be useless. Sprite Backup 6 however, includes a feature that will allow you to keep using your backup, no matter what. The feature in itself looks very simple, but the looks are deceiving. Luckily, there is a good explanation in the help section.
Location independent data
A wise man once said that only wimps use backups, real men just upload their important stuff to a FTP server and let the rest of the world mirror it. While I neither agree with the first, nor second statement, there is some truth in mirroring your data off-site.
Sprite Backup 6 offers you just that; the new version includes a built-in FTP backup option which is very easy to use. Considering that every ISP offers a bit of webspace with every subscription and many people have dedicated webspace, this is a great way of making sure that your data stays safe.
The great thing about this options is that, no matter how your FTP server is set up, you will be able to use the FTP backup option because of the high customizability.
On a related note: storing backup data in a different geographical location is one of the best ways to ensure that you still have access to whatever files your backup includes, even if disaster strikes.
One More Thing
… that deserves to be mentioned is the very detailed help file. For example, the functionality of the Phone SIM Unlock feature might not be obvious to someone right from the start, so take a minute to read through the included help file and you will understand the feature a lot better.
The cost of data
Good things don’t come for free, but they most assuredly come at a very affordable and seemingly unchangeable price. In fact, the price of Sprite Backup has not changed since as long as I can remember and that goes back to 2003.
Starting at $20, you can get your hands on the Lite version, which has all the above mentioned features except for the Desktop conduit.
For $10 more, you will get the full(er) version, which includes the Desktop conduit and excludes some extra sorrow on your part by means of automatic, off-device backups.
For the curious: the title of this post refers to the police radio code for “backup / assistance” needed.
Carry or roll?
We have all been there: Minigolf courses that looked great from the outside and plainly disappointed when you actually had to play on them. In the digital age, you do not have to put up with these things because you can just grab yourself a game of Minigolf for your Pocket PC.
In fact, there are so many different Minigolf games for Pocket PCs available, that I decided to do a head-to-head review of the two that impressed me the most: Super Putt Xtreme (SPX) and Pocket Mini Golf 2 (PMG2).
Tee off!
Minigolf is often called a lighthearted approach at the all-too-serious sport of Golf and both games seem to continue this idea in their respective visual style.
Both games are using what is referred to as an isometric perspective, which means that 3D objects are represented in a 2D manner. Technical terms aside, both developers did a great job at designing their respective titles.
PMG2’s setting looks clean and crisp, with the occasional comic’esque item such as a rattlesnake or a shark that swims on by, whereas SPX’ style is just plain cute. Huge heads and funny character animations make this game equally enjoyable to both minors and adults.
Golf Teams
Contrary to PMG2, SPX’s characters are just funny, while the various avatars in PMG2 each have a different strength or weakness and may be better suites for one course than another.
SPX tries to make up for that by providing the player with extras, such as sneak peaks at the balls trajectory or homing balls that magically move toward the hole once the ball stops.
While the extras are a nice addition, I find the character system to be more enjoyable, because choosing a character really impacts the way you score and may make or break your way towards a trophy.
Game Intermission
In order to showcase a scene from each game, I created two short clips that show you how the game looks like in full swing. If your PC has the Flash Player installed, just click on either of the following links and an inline window will show you the clip.
As you can see from the clips, both games utilize a very similar way of aiming your ball. The process is as simple as tapping and dragging your stylus to where the ball goes. Both titles allow you to adjust the strength of the swing to make the most of your points.
Once you made your first swing, your character is placed near the ball so you can continue the game. So as to not obstruct your view, SPX utilizes a semi-transparent character if you are aiming in a certain direction, PMG2 on the other hand, lets you rotate the whole view in four steps.
On Par
With games like these, it is always fun to see some data on how well (or bad) you perform. While SPX goes for the simple listing of points per level, PMG2 decided to make a statement:
The game includes a metrics feature that shows you the scores per player (character) per course per weather per difficulty and as if that was not enough to satisfy you, PMG2 also has an online leaderboard where you can submit your scores to see how good you are on a global scale.
Green Fee
Casual gamers looking for a fun mini golf experience with four different characters, 72 levels and a couple of extras can get their swing on for a mere $10 with SPX.
Twice that money will get you a highly customizable mini golf game with 60 levels, six characters, various weather conditions and an online leaderboard.
the verdict
It is said that there are only so many ways of realizing an idea and it holds true with both of these games. Both Super Putt Xtreme and Pocket Mini Golf 2 have a great selection of features but in the end, one has to carry and one has to roll
In this head-to-head review, Pocket Mini Golf 2 takes home the trophy because of the five expansion packs that give you access to a whole new set of levels that will increase the replayability factor by a lot.
For $35, you can get your hands on both the main game and three expansion packs, thereby, basically, getting one of the expansion packs for free.
Inspiration for Game Developers
It would seem that people like my reviews. It may sound arrogant, but I can back that up with feedback I get from both users and developers / manufacturers.
Recently, one developer was so happy about one of my reviews that they decided to do a huge sale on all of their Gamebox products. They even used part of my review as the title for the whole “Train your Brain” sale.
The above sale lasted until August 8th, 2007 and customers could save as much as 83% on any title. Pretty nice move on PDAmill’s part, even if it is just another way of attracting new customers during the slow(er) summer months.
Fat Wallet
Ever since the release of mobile storage devices, people have repurposed their gadgets to store important, often even confidential data on them. While there is nothing wrong with that per se, many users seem to forget the various security issues that could arise if someone were to get a hold of your Pocket PC and its unencrypted content.
Thanks to Ilium Software however, there is an application you can use to get the best of both worlds: carry your important data with you, wherever you go and still keep it safe and protected behind a layer that is as difficult to break as your password.
Wallet Size
On last count, my eWallet storage was 226 cards big (or does that count as huge already?). These cards are made up of roughly 120 logins for various things, software license keys, two dozen of personal items such as drivers license, SSN and all those other numbers you cannot ever remember but still need all the time and also a few select items such as “doing CPR the right way” and other medical items. Yes, believe it or not, that is what I use eWallet for, too.
I consider myself an eWallet power user and as such, I would like to share a hint with you: take a bit of time to analyze the data you use the most inside your eWallet database(s). I have four main categories, in the root of the wallet file and nothing else, no stray cards, no nothing.
Every one of these categories is prefixed with a number so if I have the SIP open or am on a PC, I can just type the number to jump to the category. The naming of the categories is a scheme that is similar to one that I use for email folders and groups in my chat application. This way, I already know the basic structure of the data underneath.
eWallet’s category feature is as simple as it is powerful. Set up the right way, it will save you a lot of time, but if you are not specific enough, you might end up wasting time as opposed to saving it.
Wallet Buddies
Ilium Software’s eWallet is one of those applications that you can use on just about every mobile device you use, including Pocket PCs, Smartphones, Palmtops and even on U3 drives.
The Desktop version of eWallet also includes SyncPro, which handles the various syncing tasks. Besides the standard device-to-device syncing, eWallet also lets you sync your wallet file with a Windows Share, FTP server or iOmega.
To answer a question of paranoid users: yes, the FTP syncing feature is plain FTP, which means that someone could sniff out your password. This does not, however compromise the data stored within your wallet file. That data is protected by a 256 bit encryption, which is twice as much encryption as most banks offer.
Wallet Chain
Apart from the main application and the syncing conduit, there are also two versions of PassBuilder, one that is installed on your device and one that is available online. PassBuilder, as the name suggests, is used to generate secure passwords.
A number of options enable you to generate the kind of password you can remember best, be that in the form of a mnemonic sentence or as part of a dictionary word.
Wallet Design
To visually enhance your listing, eWallet includes a feature that lets you select an icon to represent the content of the card. This works amazingly well with software license cards and even can be used to include a Favicon for a website login.
Besides icons, eWallet also lets you add sounds and (background) images that are played / displayed whenever a specific card is accessed. If you feel like customizing your wallet file even more, you might want to read about a long lost feature on Ilium Software’s blog.
Wallet Shop
In case the message still is not obvious, I love eWallet. I have been using it for years now and you should be using it too. eWallet is as great as it sounds; it protects your data and works across a huge group of different devices (and platforms).
For approximately $30, you can get the professional suite, which makes a lot more sense than just buying the Pocket PC (or Smartphone) version, because once you are hooked on storing data in eWallet, you will not want to be creating your cards on a small slide-out keyboard.
Spb mash up
After writing my last two reviews on both Spb Phone Suite and Spb Mobile Shell, I came to the conclusion that Spb really needs to do one thing: mash up.
As a mobile power user, you most certainly have at least one, if not multiple Spb products installed on your device. While there is no problem at all with that, Spb would be well advised to just create one application that contains all the features people need, namely:
from Spb Pocket Plus:
- Explorer: ZIP Support
- Explorer: Properties
- Pocket IE: save image
- enhanced close button
- useful shortcuts on Today screen
from Spb Mobile Shell:
- big icons menu
- World Time
- Now Screen
from Spb Phone Suite:
- (automatic) Profiles w/ Wireless Settings
- Call Filtering
That is all there is to it. Put all those things into one application and you will have a(nother) bestseller. The codebase is there already and while I am no developer myself, I do not believe this would take that long to implement.
Yes, Spb released their Communication Pack, but that still is not what I am looking for. The communication pack, while offering two out of three of the applications that this mash up would require, is really only a software bundle, not one, single application.
So, Spb, how long until you release this application?



